Caretaker's AllySilverSGain a random 2-cost champion now. Gain the same one again every time you level up.
Champion: ?
Carve a PathSilverSGain a B.F. Sword. After your team deals 65000 physical damage, gain 2 more.
Damage dealt: ?
Continuous ConjurationSilverSGain a Needlessly Large Rod. After your team deals 42000 magic damage, gain 2 more.
Damage dealt: ?
Latent ForgeSilverSAfter 8 player combats, gain an Artifact anvil.
The anvil offers 4 choices. Artifacts are more powerful items with a unique effect.
Missed ConnectionsSilverSGain a copy of each 1-cost champion.
Pandora's ItemsSilverSRound start: items on your bench are randomized.
Gain 1 random component.
Patience is a VirtueSilverSGain 4 rerolls now. Each round, gain 1 free rerolls if you did not buy a champion last round.
Rolling For Days ISilverSGain 10 free Shop rerolls.
Size MattersSilverSGain a Giant's Belt. After a champion starts combat with more than max Health, gain a Warmog's Armor.
Slightly Magic RollSilverSRoll a die. Gain rewards based on the number rolled.
Reward: ?
Twin GuardiansSilverSIf you have exactly 2 allies in your first row, grant them 100 bonus Health, 35 Armor, and 35 Magic Resist.
Birthday ReunionGoldSGain 1 gold. At Level 5, gain a random 2-star 2-cost champion. At Level 7, gain a Thief's Gloves. At Level 9, gain a random 2-star 5-cost champion.
Inkborn Fables Tactician's Crown, 2024
Calculated LossGoldSAfter losing your combat, gain 2 gold and a free Shop reroll.
Care PackageGoldSNow and at the start of the next 2 Stages, receive a care package with loot and 1 gold.
Cosmic RestartGoldSCall upon the Gods to sell all units on your board and bench. Gain 2 random Emblems and 15 free Shop rerolls.
Deadlier BladesGoldSGain a Deathblade. Deathblades permanently gain % Attack Damage whenever their holders score a takedown.
Deadlier CapsGoldSGain a Rabadon's Deathcap. Rabadon's Deathcaps grant 1 Mana Regen and permanently gain % Ability Power whenever their holders score a takedown.
Explosive GrowthGoldSNow and at the start of the next 3 rounds, gain 7 XP.
Explosive Growth+GoldSNow and at the start of the next 3 rounds, gain 10 XP.
Loot SingularityGoldSWhen the Black Hole consumes enemies, it turns them into space matter. After acquiring enough, the Black Hole turns it into loot! Gain a Cho'gath and a Lissandra.
Space matter and loot quality increase each time. Gain 2/3/4 space matter depending on Dark Star breakpoint.
Space Matter: ? / ?
NO SCOUT NO PIVOTGoldSChampions that fight in player combat cannot be benched or sold. Your team gains 1% Health, and 1% Attack Damage and Ability Power after player combat.
?
Portable ForgeGoldSChoose 1 of 4 Artifacts.
Artifacts are more powerful items with a unique effect.
Spreading Roots+GoldSGain 2 random Emblems, a Reforger, and 2 gold.
StaffsmithGoldSGain 2 random completed items that build from Needlessly Large Rod.
SwordsmithGoldSGain 2 random completed items that build from B.F. Sword.
Treasure HuntGoldSGain a locked chest each Stage between now and Stage . Unlock each chest when you spend gold on Shop rerolls. These chests persist until opened.
Urf's GambitGoldSIf you win your next player combat, gain a Spatula. If you lose, gain a Frying Pan. Gain a component anvil and 3 gold now.
An Exalted AdventurePrismaticSGain three 2-cost champions. If you 3-star two of them, gain an orb filled with loot. Gain a Lesser Champion Duplicator at the start of next 2 stages.
Champions: ?, ?, ?
Baron's LairPrismaticSGain a random Tank item. After 8 seconds of combat, your team gains 5% bonus Attack Damage and Ability Power every second for the rest of combat.
TFT Paris Open, 2025
Buried TreasuresPrismaticSGain a random item component now and at the start of the next 5 rounds.
Commerce CorePrismaticSGain 16 free Shop rerolls now and 3 every round for the rest of the game.
Forged in StrengthPrismaticSGain 1 random Artifact. When you drop below 30 Health, gain 3 more random Artifacts.
Remix Rumble Championship, 2023
Hold the LinePrismaticSAllies in your back 2 rows gain 9% Ability Power and 8% Attack Damage for each ally that starts combat in your front row.
Living ForgePrismaticSGain an Artifact anvil now and after every 9 player combats.
Artifacts are more powerful items with a unique effect.
Pandora's Items IIIPrismaticSRound start: items on your bench are randomized.
Gain 1 random Radiant item.
Radiant RascalPrismaticSGain a Rascal's Gloves item. This equips 2 random Radiant items every round.
Radiant items are very powerful versions of completed items.
Sword OverflowPrismaticSGain 4 B.F. Swords. Your B.F. Swords grant +4% Attack Speed.
Tactician's KitchenPrismaticSGain a random Emblem. After 3 rounds, gain a Tactician's Cape.
The Trait TreePrismaticSGain 3 random Emblems, a Reforger, and 2 gold.
The Trait Tree+PrismaticSGain 3 random Emblems, a Reforger, and 4 gold.
Wand OverflowPrismaticSGain 4 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed.
Worth the Wait IIPrismaticSGain 2 copies of a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game.
Champion: ?
Band of ThievesSilverAGain 1 Thief's Gloves.
Best Friends ISilverAAllies isolated in pairs gain 10% Attack Speed and 9 Armor and Magic Resist at the start of combat.
Boxing LessonsSilverAYour team gains 30 Health for each ally that starts combat in the front row.
Branching OutSilverAGain a random Emblem.
Branching Out+SilverAGain a random Emblem and a Reforger.
Reforgers allow you to remake any item.
Crafted CraftingSilverAWhenever you craft a completed item, gain 2 rerolls.
Electrocharge ISilverAEvery 4 attacks an ally takes, they deal 30-90 (based on current Stage) magic damage to nearby enemies (1 second cooldown).
Feeling LuckySilverAGain 12 gold, then flip a coin. If heads, gain 4 more gold.
?
Flowing TearsSilverAGain a Tear of the Goddess. After your team spends 6500 Mana, gain 2 more.
Mana spent: ?
Focused FireSilverAYour team gains 10% Attack Damage. Every 5 seconds, they gain 5% more.
Glass Cannon ISilverAAllies that start combat in the back row begin combat at 80% Health but gain 16% Damage Amp.
Group Hug ISilverACombat start: Allies grant other adjacent allies 6 Armor and Magic Resist. This effect stacks.
Late Game SpecialistSilverAWhen you reach Level 9, gain 27 gold.
LineupSilverAYour team gains 2 Armor and Magic Resist for each ally that starts combat in the front two rows.
Makeshift Armor ISilverAAllies without items equipped gain 30 Armor and Magic Resist.
On a RollSilverAWhenever you star up a champion that you fielded last combat, gain 1 free Shop rerolls. Gain 6 gold.
Restart MissionSilverARemove all champions on your board and bench. Gain 3Cost random 2-star 3-costs, 2Cost 2-star 2-costs, and 1Cost 2-star 1-cost champion.
Risky MovesSilverAYour Tactician loses 20 Health, but after 7 player combats, gain 26 gold.
Second WindSilverAAfter 10 seconds of combat, your team heals 40% of their missing Health.
Silver SpoonSilverAGain 10 XP.
Slice of LifeSilverATwice per stage, gain a random champion. Its cost increases by Stage. This effect ends after receiving 1 5-cost champion.
Small Grab BagSilverAGain 2 random item components.
Stand UnitedSilverAGain 1.5% Attack Damage and 1.5% Ability Power for each non-unique Trait active across your team.
Current Bonus: ?% ?%
Team BuildingSilverAGain a Lesser Champion Duplicator. Gain another after 5 player combats.
This item allows you to copy a 3-cost or less champion.
Termeepnal VelocitySilverAGain a Poppy. Your strongest Poppy becomes a ranged Attack Caster that flings a high-velocity Meep at her target.
The TowerSilverAGain a giant Training Dummy with increased Health (increases with Stage). Every 4 seconds, it zaps the 3 nearest enemies dealing 5% max Health true damage.
A Magic RollGoldARoll 3 dice. Gain rewards based on their total.
Reward: ?
Apotheotic ForgeGoldAChoose 1 of 4 Divine Artifacts.
Artifacts are more powerful items with a unique effect.
Arcane Viktor-yGoldAAfter 8 seconds of combat, stun the enemy team for 1.5 seconds. Repeat this after 18 seconds of combat.
TFT Macao Open, 2024
Aura FarmingGoldAGain a 2-star 5-cost champion holding a recommended item. You cannot field it until Stage 4-3.
Backline BlueprintGoldAGain a 3-cost non-Tank champion and an Emblem that matches their last-listed trait.
Best Friends IIGoldAAllies isolated in pairs gain 15% Attack Speed and 14 Armor and Magic Resist at the start of combat.
Big Grab BagGoldAGain 3 random components, 2 gold, and 1 Reforger.
Reforgers allow you to remake any item.
Bodyguard TrainingGoldAAllies gain 15 Armor and Magic Resist, increased by 2 per player level.
Gizmos & Gadgets Championship, 2022
Booster Pack++GoldAGain 26 gold of random champions. (At least one 5-cost guaranteed!)
(Each champion has a small chance of being holographic!)
ConcentrationGoldAConduit Abilities last 25% to 50% longer, depending on the Ability. Gain a Zoe and a Mordekaiser.
Cybernetic ImplantsGoldAAllies holding an item gain 100 Health and 15% Attack Damage. Gain a B.F. Sword.
Duo QueueGoldAGain 2 random 5-cost champions and 2 copies of a random component.
Early LearningsGoldAYour team gains 5% Attack Damage & Ability Power. This increases by 1% after each player combat. 1-cost champions gain double.
?
TFT Vegas Open, 2023
Electrocharge IIGoldAEvery 4 attacks an ally takes, they deal 50-140 (based on current Stage) magic damage to nearby enemies (1 second cooldown).
Epic RolldownGoldAWhen you reach Level 8, gain 20 Shop rerolls.
Runeterra Reforged Championship, 2023
EpochGoldANow, and at the start of every stage, gain 4 XP and 2 free rerolls.
Exclusive CustomizationGoldAGain a Lucky Item Chest, a Magnetic Remover, and 7 gold.
Use a Lucky Item Chest on a champion to choose from an armory of recommended items!
Exclusive Customization IIGoldAGain 2 Lucky Item Chests, a Magnetic Remover, and 7 gold.
Use a Lucky Item Chest on a champion to choose from an armory of recommended items!
Feed the FlamesGoldAGain a Sunfire Cape. Your team gains 12% Omnivamp when attacking Burning enemies.
Frontline FoundationGoldAGain a 2-star 1-cost Tank champion and an Emblem that matches their last-listed trait.
Gilded SteelGoldAGain 2 non-Tank 5-cost champions. If you field at least one 5-cost champion, your 1 to 4-cost champions gain 8% Durability.
K.O. Coliseum Tactician's Crown, 2025
Glass Cannon IIGoldAAllies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.
Group Hug IIGoldACombat start: Allies grant other adjacent allies 9 Armor and Magic Resist. This effect stacks.
Heavy Is the CrownGoldAGain a Crown of Demacia, which provides significant bonuses to the wearer. If the holder dies, lose the round.
Indiscriminate KillerGoldAGain a Giant Slayer. Giant Slayers gain their Damage Amp against all enemies instead of just Tanks.
Late Game ScalingGoldAGain 2 XP at the start of player combat rounds. Your 5-cost champions gain 12% Health and 12% Attack Speed.
Cyber City Tactician's Crown, 2025
Legion of ThreesGoldAGain a random Emblem. Your 3-cost champions and all allies equipped with an Emblem gain 150 Health and 12% Attack Speed.
Reckoning Championship, 2021
Money HungryGoldAGain 7 gold now, then 7 gold at the start of every stage. Picking up gold makes your Tactician larger.
Pandora's Items IIGoldARound start: items on your bench are randomized.
Gain 2 random components.
Patient StudyGoldAAfter player combat, gain 2 XP if you won or 3 XP if you lost.
Salvage BinGoldAGain 1 random completed item now, and 1 component after 8 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).
Salvage Bin+GoldAGain 1 random completed item now, and 1 component after 4 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).
Slammin'GoldAGain 3 gold. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
Slammin'+GoldAGain 4 gold and 10 XP now. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
Solo LevelingGoldAFor the next 5 combats, your team size is 1 but the champion you field has massively increased stats. Gain 1 XP for every kill they get. Afterwards, gain 2 item components.
Solo PlateGoldAGain a Gargoyle Stoneplate. Combat start: Allies holding Gargoyle Stoneplate gain 17% max Health if they're the only one in their row.
Spreading RootsGoldAGain 2 random Emblems and 1 gold.
Trade SectorGoldAGain a free Shop reroll every round. Gain 2 gold.
Two TankyGoldAWhen you field exactly 2 copies of a champion, they both gain 375 Health. When one copy dies, the other gains a 35% max Health Shield for 12 seconds. When you 3-star, gain a 2-star copy.
U.R.FGoldAGain a Spatula. Champions holding Spatula or Frying Pan items gain 20% Attack Speed and 3 Mana Regen.
Warlord's HonorGoldAEvery round, your team gain 5% Attack Damage and Ability Power. Champions start with 1 stack of this effect, and can stack up to 4 times.
Worth the WaitGoldAGain a random 1-cost champion. Gain another copy of them at the start of each round for the rest of the game.
Champion: ?
Woven MagicGoldAGain a random item component. Every 2200 Mana your team spends grants an additional component (max ?/3).
Mana spent: ?/2200
Band of Thieves II+PrismaticAGain 2 Thief's Gloves. After 5 player combats, gain another.
Band of Thieves II++PrismaticAGain 2 Thief's Gloves. After 3 player combats, gain another.
Belt OverflowPrismaticAGain 4 Giant's Belts. Your Giant's Belts grant +85 bonus Health.
Birthday PresentPrismaticAGain a 2-star champion and 1 gold every time you level up. The champion's cost tier is your level minus 4 (max: 5-cost).
Call to ChaosPrismaticAGain a powerful and random reward.
Reward: ?
Construct a CompanionPrismaticAThe next 1-cost champion you buy is 3-star. Gain 2 gold.
Expected UnexpectednessPrismaticANow and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total.
Forge a FriendPrismaticAThe next 1-cost champion you buy is 3-star. Gain 5 gold.
Giant and MightyPrismaticAYour team becomes large, gaining 200 Health and 10% max Health.
Golden GamblePrismaticAGain 2 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.
?
Golden Gamble+PrismaticAGain 3 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.
?
Golden Gamble++PrismaticAGain 6 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.
?
Hard CommitPrismaticAGain a random Emblem. Now and at the start of each Stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 3 gold.
Invested++PrismaticAGain 40 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Jeweled Lotus IIPrismaticAYour team gains 25% Critical Strike Chance, 10% Critical Strike Damage, and Precision.
Precision: Abilities can critically strike
Min-MaxPrismaticAGain a Golden Item Remover and 4 random components.
Golden Item Remover is a Magnetic Remover with infinite uses.
Money MonsoonPrismaticAGain 7 gold now and every round for the rest of the game.
One Buff, Two BuffPrismaticAGain a Red Buff, a Blue Buff, and a Champion Duplicator.
Prismatic TicketPrismaticAEach time your Shop is rerolled, you have a 45% chance to gain a free reroll.
Shimmerscale EssencePrismaticAGain a Mogul's Mail. In 7 rounds, gain a Gamblers Blade.
These items give gold as well as combat power.
Soul AwakeningPrismaticACombat start: Your team gains 1.5% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 12% bonus true damage.
Sweet TreatsPrismaticAGain an Artifact anvil. Your team gains 16 Health for each item equipped on champions.
Health Gained: ?
Magic N' Mayhem Tactician's Crown, 2024
Tiniest TitanPrismaticAGain 2 player Health and 2 gold after every player combat. Your Tactician also moves faster. Gain 10 gold now.
Urf's Grab BagPrismaticAGain 1 Spatula, 3 random components, and 5 gold.
We Stick TogetherPrismaticAGain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 30% Attack Speed. ?
Into The Arcane Tactician's Crown, 2025
Wise SpendingPrismaticAYou can no longer buy XP. Every time you spend gold to reroll your Shop, gain 2 XP. Gain 1 gold now.
AFKSilverBYou cannot perform actions for the next 3 rounds. Afterwards, gain 17 gold.
Augmented PowerSilverBYour next augment is one tier higher.
Backup BowsSilverBGain a Recurve Bow. After your team attacks 1000 times, gain 2 more.
Attacks: ?
Bonk!SilverBGain a Nasus. Your strongest Nasus becomes an Attack Fighter with a single target Ability that gets stronger with each kill.
Charge Transfer ISilverBYour team gains 7% Damage Amp. 50% of overkill damage is dealt to the nearest enemy as magic damage.
Climb The Ladder ISilverBEach time an ally dies, allies that share at least one trait with them gain 3.5% Ability Power, 3.5% Attack Damage, 3.5 Armor, and 3.5 Magic Resist.
Cognitive TaxSilverBGain 8 gold and 1 XP.
Cognitive Tax+SilverBGain 12 gold and 3 XP.
CorrosionSilverBEnemies in the first two rows lose 4 Armor and Magic Resist every 2 seconds.
DummifySilverBLose all champions on your board and bench. Gain a Training Dummy with 60% of their combined Health. The Training Dummy gains 1000 Health per stage. Gain a non-Tank 2-star 2-cost champion.
Exiles ISilverBYour champions that start combat with no adjacent champions gain a 20% max Health shield for 10 seconds.
ExpeditionSilverBAt the start of every round, lose the champion in the rightmost bench slot. After losing 33 gold of champions in this way, gain a powerful reward. Gain a 3-cost champion now. ?
Find Your CenterSilverBYour champion that starts combat in the center of the front row gains 15% Damage Amp and 25% max Health.
Good For Something ISilverBChampions that aren't holding items have a 40% chance to drop 1 gold on death.
Healing Orbs ISilverBWhen an enemy dies, the nearest ally is healed for 250.
Iron AssetsSilverBGain a component anvil and 3 gold.
Item Grab BagSilverBGain 1 random completed item.
Kick StartSilverBGain a random 2-star 2-cost champion and 1 gold.
One Two ThreeSilverBGain 2 1-cost champion, 1 2-cost champion, and 1 3-cost champion.
One, Two, Five!SilverBGain 1 random component, 2 gold, and 1 random 5-cost champion.
Partial AscensionSilverBAfter 12 seconds of combat, your team gains 20% Damage Amp.
ShieldmaidenSilverBGain a Leona. Your strongest Leona becomes an Attack Fighter that dashes through enemies to deal physical damage, stunning the first target hit.
Stellar ComboSilverBGain an Aatrox. Your strongest Aatrox becomes an Attack Fighter with an ability that swaps between three different strikes.
SurvivorSilverBGain 4 gold. After 3 players are eliminated, gain 100 more gold.
Teaming UpSilverBGain 1 random component and 2 random 3-cost champions.
Tiny TitansSilverBIncrease your current and max player health by 20.
Advanced LoanGoldBGain 20 Gold. Your next augment is one tier lower.
Advanced Loan+GoldBGain 33 Gold. Your next augment is one tier lower.
Anima CommanderGoldBGain a Briar, a Jinx, and an Illaoi. Increase your current and max player Health by 5.
AscensionGoldBAfter 12 seconds of combat, your team gains 35% Damage Amp.
Booster PackGoldBGain 12 gold of random champions. (At least one 3-cost guaranteed!)
(Each champion has a small chance of being holographic!)
Booster Pack+GoldBGain 18 gold of random champions. (At least one 4-cost guaranteed!)
(Each champion has a small chance of being holographic!)
Bronze For Life IGoldBYour team gains 2% Damage Amp for each Bronze-tier trait.
Damage Amp Bonus: ?%
Charge Transfer IIGoldBYour team gains 10% Damage Amp. 80% of overkill damage is dealt to the nearest enemy as magic damage.
Clear MindGoldBIf there are no champions on your bench at the end of player combat, gain 3 XP.
Climb The Ladder IIGoldBEach time an ally dies, allies that share at least one trait with them gain 7% Ability Power, 7% Attack Damage, 6 Armor, and 6 Magic Resist.
Cluttered MindGoldBGain 4 random 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP.
Contract KillerGoldBGain a Pyke. Your strongest Pyke becomes an Attack Fighter, generates gold on team takedown, and gains a reset on-kill Ability.
Crash Test DummiesGoldBGain 2 Training Dummies. Combat start: Your Training Dummies launch themselves towards a group of enemies and Stun them for 1 seconds.
Cry Me A RiverGoldBGain a Tear of the Goddess. Your team gains 1 Mana Regen. After 12 seconds in combat, increase this to 4.
Cybernetic UplinkGoldBAllies holding an item gain 100 Health and 2 Mana Regen. Gain a Tear of the Goddess.
Divine AmendmentGoldBArbiters add a second effect to their law.
Gain a Leona and a Zoe.
Epoch+GoldBNow, and at the start of every stage, gain 8 XP and 2 free rerolls.
Exiles IIGoldBYour champions that start combat with no adjacent champions gain a 30% max Health shield for 10 seconds.
FlexibleGoldBGain 1 random Emblem. At the start of every Stage, gain a random Emblem. Your team gains 30 Health for each Emblem they are holding.
Forward ThinkingGoldBLose all your gold. After 5 player combats, gain back the original amount and another 62 gold.
Incoming Gold: ?
Gain @Gold@ GoldGoldBGain 21 gold.
Healing Orbs IIGoldBWhen an enemy dies, the nearest ally is healed for 575.
Heart of SteelGoldBGain a Steadfast Heart. Every 10 seconds of combat its holder survives, Steadfast Heart gains additional permanent max Health.
Heat DeathGoldBGain a Mordekaiser. Your strongest Mordkaiser becomes a Magic Fighter with a slowly growing aura that deals damage over time.
Heroic Grab BagGoldBGain 2 Lesser Champion Duplicators and 5 gold.
This item allows you to copy a 3-cost or less champion.
Heroic Grab Bag+GoldBGain 2 Lesser Champion Duplicators and 8 gold.
This item allows you to copy a 3-cost or less champion.
Heroic Grab Bag++GoldBGain 2 Lesser Champion Duplicators and 14 gold.
This item allows you to copy a 3-cost or less champion.
HustlerGoldBYou no longer gain interest but gain 3 gold at the start of every player combat round. Gain 3 gold now.
Interest is extra gold you gain per 10g saved.
Infinity ProtectionGoldBGain 3 gold now. On Stage 3-7, gain an Infinity Force. Infinity Force gives allies in the same row a 12% Health shield.
Monsters Attack Championship, 2023
Invader ZedGoldBGain a Spear of Shojin. On Stage 4-2, gain a Zed. After receiving Zed, he can then appear in your shops.
Zed is a 5-cost Attack Fighter that creates clones of himself.
Jeweled Lotus IGoldBYour team gains 10% Critical Strike Chance and Precision.
Precision: Abilities can critically strike
Little BuddiesGoldBYour 4-cost and 5-cost champions gain 65 Health and 7% Attack Speed for every 1-cost and 2-cost champion on your board.
?
Mace's WillGoldBGain a Sparring Gloves. Your team gains 25% Critical Strike Chance.
Makeshift Armor IIGoldBAllies without items equipped gain 50 Armor and Magic Resist.
Malicious MonetizationGoldBGain 4 gold. For the next 2 rounds, enemy champions drop 2 gold when killed.
?
May the Fours Be With YouGoldBYour 4-cost champions and Jhin gain 144 Health and 14% Attack Speed. Gain a Jhin.
MisfitsGoldBYour team gains 55 Health for each active Unique trait. Gain a Rhaast and a Miss Fortune.
?
Unique traits belong to 1 champion and are shown in orange.
PilferGoldBEach round, gain a 1-star copy of the first champion you killed last combat. The first time you gain 19 gold worth of champions in this way, gain a Thief's Gloves. ?
Plot ArmorGoldBYour team gains 8 Armor and Magic Resist. After falling below 50% Health, increase this to 40 for the rest of combat.
PrizefighterGoldBGain 2 item components. Every 5 wins gives you an item component.
Reach for the StarsGoldBGain a Jax. Your strongest Jax becomes a Magic Fighter that deal bonus magic damage on attack and gains stacking Attack Speed on cast.
ReinFOURcementGoldBThe next 4-cost champion you buy with gold is instantly upgraded to 2-star. Gain 7 gold.
ReplicationGoldBChoose 1 of 3 components. For the next 2 rounds, gain a copy of that component.
Savings AccountGoldBAfter you earn 50 gold in interest, gain 25 gold. Your max interest is increased to 7. Gain 2 gold now.
Gold earned: ?
Second Wind IIGoldBAfter 10 seconds of combat, your team heals 60% of their missing Health.
Self DestructGoldBGain a Gragas. Your strongest Gragas becomes a Magic Fighter with a massive explosion, but also damages himself.
Seraphim's StaffGoldBGain an Archangel's Staff. Archangel's Staff grants 2 additional Mana Regen if its holder has 90% or more Ability Power.
Side EffectsGoldBWhen an ally is healed, they deal 50% of the healing to their target as magic damage. Every 5 seconds, allies heal for 4% of their max Health.
Speedy Double KillGoldBGain a Guinsoo's Rageblade. When 2 players are eliminated, gain 40 gold.
Fates Championship, 2021
Spirit of RedemptionGoldBGain a Spirit Visage. Every 5 seconds, Spirit Visage heals allies within 1 hex for 7.5% of their missing Health.
Sunfire BoardGoldBCombat Start: Burn all enemies for 18% of their max Health over 18 seconds and reduce healing received by 33%.
The Big BangGoldBGain a Meepsie. Your strongest Meepsie becomes a Magic Fighter that leaps to a nearby hex to deal damage in a large radius.
Tons of Stats!GoldBYour team gains 44 Health, 4% Attack Damage, 4% Ability Power, 4 Armor, 4 Magic Resist, 4% Attack Speed, and 4 Mana.
Tour of the GalaxyGoldBVoyagers gain 130 Health, 13% Attack Damage, and 13% Ability Power, increased by 10% each time you fight a new player. You prefer to fight players you haven't fought recently. Gain a Pyke and a Meepsie.
Trifecta IGoldBGain 2 3-cost champions.
Combat Start: 3 random 3-cost champions gain 220 Health and 20% Attack Speed.
WarpathGoldBGain a 2-star 2-cost champion. After dealing 80 player damage, gain a chest of high cost champions and items.
(Current: ?)
Band of Thieves IIPrismaticBGain 2 Thief's Gloves. After 6 player combats, gain another.
Bronze For Life IIPrismaticBYour team gains 2% Damage Amp and 4 Armor and Magic Resist for each Bronze-tier trait.
Damage Amp: ?%
Armor and Magic Resist: ?
Build a BudPrismaticBGain a random 3-star 1-cost champion. Gain 10 gold.
Comeback StoryPrismaticBYour team gains 4 Health and 0.4000000059604645% Attack Speed per missing player Health.
?
Cursed CrownPrismaticBGain +2 max team size and your team gains 4% Durability, but you take double player damage when you lose a player combat.
Heart of the SwarmPrismaticBAll 3-star champions now count towards Swarmling power. At level 9, while fielding 6 unique 3-star champions, Primordians summon the Apex Primordian. Gain 3 Primordian Champions and 2 Tiny Duplicators.
Unique 3-Star Champions Fielded: ? / 6
Levels: ? / 9
Hedge FundPrismaticBGain 22 gold. Your max interest is increased to 10.
Interest is extra gold you gain per 10g saved.
Hedge Fund+PrismaticBGain 30 gold. Your max interest is increased to 10.
Interest is extra gold you gain per 10g saved.
Invested+PrismaticBGain 26 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Level Up!PrismaticBWhen you buy XP, gain an additional 2. Gain 6 immediately.
Lucky GlovesPrismaticBThief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves and 4 gold.
Lucky Gloves+PrismaticBThief's Gloves will always give your champions recommended items. Gain 2 Sparring Gloves now, then another after 4 player combats.
Luxury SubscriptionPrismaticBGain a package containing a 5-cost champion, a 2-star 1-cost champion, and 7 gold.
At the start of the next 2 stages, gain the package again.
New RecruitPrismaticBGain +1 max team size and 1 four-cost champion.
Subscription ServicePrismaticBNow and at the start of each Stage, open a Shop of 4 unique 4-cost champions and gain 6 gold.
Trifecta IIPrismaticBGain 3 3-cost champions. Allies gain 5% Attack Speed.
Combat Start: 3 random 3-cost champions gain 300 Health and 25% Attack Speed.
Upward MobilityPrismaticBBuying XP costs 1 less. Gain 2 Health and 1 free rerolls whenever you level up.
Lunch MoneySilverCEvery 8 damage you deal to enemy tacticians gives you 2 gold.
Total Payouts: ? Gold
RecombobulatorSilverCChampions on your board permanently transform into random champions 1 cost tier higher (max 5). Gain 2 Magnetic Removers and 3 rerolls.
Blood OfferingGoldCGain a Bloodthirster. Combat start: Allies holding Bloodthirsters lose 15% Health but gain a 20% Health shield and 12% Attack Damage and Ability Power.
Clockwork AcceleratorGoldCYour team gains 10% Attack Speed every 3 seconds in combat.
High VoltageGoldCGain an Ionic Spark. Your Ionic Sparks have +3 hex radius and do 25% more damage.
TimestreamGoldCYour team gains 100 Health. Timebreakers gain 7 Health and 0.30000001192092896% Attack Speed every time you reroll (including free rerolls). Gain an Ezreal and a Pantheon.
(Health: , Attack Speed: %)
Vampiric Vitality IGoldCYou heal for 12% of the damage you deal to enemy Tacticians. Your team gains 10% Omnivamp.
You Have My BowGoldCGain a Recurve Bow. Your team gains 12% Attack Speed.
At What CostPrismaticCImmediately go to level 6 and gain 8 XP. You don't get to choose your future augments.
Component HeistPrismaticCAfter 6 player combats, gain 1 of every item component. Gain a random component now.
? ?
Going LongPrismaticCYou no longer gain interest. Gain 16 gold now. Round start: gain 4 XP.
Interest is extra gold you gain per 10g saved.
The Golden EggPrismaticCGain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn.
Tiny, but DeadlyPrismaticCYour team becomes small, gaining 33% Attack Speed and Movement Speed.
Win OutPrismaticCWhen you reach level 9, immediately level to 10 and gain 8 free Shop rerolls. Gain 10 XP now.
Divine PaladinsSilver—Vanguard shields are 25% stronger and explode when broken, dealing 500 magic damage split between enemies in a 2-hex radius.
Extra BucklesSilver—Gain a Giant's Belt. After your team takes 75000 damage, gain 2 more.
Damage taken: ?
FiresaleSilver—Each round, steal a random 3-cost or lower champion from the shop. Gain 1 gold.
Yasuo's Golden HexSilver—Paint a Golden Hex. The unit in the hex gains 250 health, 25% attack speed, and drops 1 gold on kill.
Your team gains @SmallQuestADAP@ Attack Damage and Ability Power.Silver—Your team gains 15 Attack Damage and Ability Power.
Ahri's BoonGold—Your team gains 2% Attack Damage and Ability Power per level. Gain 2 XP each round for the rest of the game.
Aurelion Sol's BoonGold—Choose 1 of 3 quests to prove yourself to Aurelion Sol.
Chosen Quest: ?
Blood PriceGold—Gain 25 Tactician Health. Your rightmost shop slot costs Tactician Health instead of gold.
Boon of ResurrectionGold—The first time you would be eliminated, instead remain at 1 Health
Boon of the ScrapperGold—Combat start: Up to 3 components temporarily turn into completed items. Gain 3 removers and a salvager.
Salvagers allow you to break completed items into components
Ekko's BoonGold—Gain the Anomaly, an item which grants units a powerful evolution depending on their role. Gain 2 Magnetic Removers.
Evelynn's BoonGold—Your team gains 10% Durability. Lose an additional 1 Tactician Health when you lose combat.
Kayle's BoonGold—For each unique completed item on your team, your team gains 10 Health, 1% Attack Damage, and 1% Ability Power.
Lift OffGold—At the start of each round, if the combined Health of all your unique Brawlers is high enough, gain a reward and increase the threshold (up to four times). Gain a Cho'Gath and a Gragas.
?? / ?
Meep KingGold—Gain one of the four Meeplords.
(Power scales with Stage.)
Shepherd's SongGold—On Stage 4-5, gain a Sona and a Shepherd Emblem.
Sniper's NestGold—Snipers gain 8% Damage Amp for each combat fought from the same starting hex, up to 32%. Gain an Ezreal and a Gnar.
Soraka's BoonGold—Your team gains 2.5 Health for each missing player health. At the start of each player combat, gain an additional 1 player health.
The Golden DragonGold—Gain a Mogul's Mail. Champions holding Mogul's Mail take up 2 team slots but gain 700 Health and 20% Durability.
Mogul's Mail gives gold as well as combat power.
Dragonlands Championship, 2022
Thorn-Plated ArmorGold—Gain a Bramble Vest. Your Bramble Vests deal 20-170% more damage (based on Stage).
Thresh's BoonGold—Each round, roll a die. Get a bonus based on that roll.
Health: ?
Attack Speed: ?%
Two Much ValueGold—Gain 1 reroll for every 2 unique 2-cost champions fielded last player combat. Gain 1 2-cost champions.
Varus's BoonGold—Your team gains 15 health for each total star level in your army, and your 5 cost odds increase by 2%.
Yasuo's BoonGold—Increase the power of Yasuo's hexes by 50%. If you only have 2 hexes, gain 8 gold.
Yasuo's Share The SpotlightGold—Yasuo's hexes also affect adjacent units at 100% effectiveness.
Just HitPrismatic—Gain a Champion Duplicator, 18 Shop rerolls, and 3 gold.
Neutron StarPrismatic—Every star level of unique Dark Star units you field increases the execute threshold by 1%. Gain a Cho'gath and Lissandra.
Bonus Execute Percent: ?%
New Recruit+Prismatic—Gain +1 max team size and 2 four-cost champions.
RetributionPrismatic—Gain 2 Hands of Justice. Allies equipped with Hand of Justice gain Precision and 25% Critical Strike Chance.
Precision: Abilities can critically strike
Shopping SpreePrismatic—When you level up, gain a number of free shop refreshes equal to your level+1. Gain 2 gold.