Strength of the comps you pick. Higher tier comps from our database lift this grade; off-meta boards drag it down.
EconB
How well you reach the level you should for your placement and avoid sitting on gold at the end.
ItemsA
How fully your boards are itemized and whether the items end up on carry units (4/5-cost or 3★).
ExecutionC
Did you place better or worse than your board's strength on paper? Finishing higher than your comp, econ, and items predict means you played the fights and positioning well.
FlexibilityA
Variety of comps you play and how uncontested your boards are. Locking one comp every game or forcing into contested units caps this; adapting to augments and openers raises it.
Latest session12 games in one sitting
12Games
3.50Average placement
9 / 12Top four
3Wins
4
4
7
3
3
4
3
6
1
1
1
5
Match History
Recent Games
20 Loaded
F
EUW
Hot streak 2
fl studio 12#fl12
Unranked
Synced
Last 20
4
4
7
3
3
4
3
6
1
1
1
5
8
3
4
8
2
7
7
4
#4.25AverageAvg placement across the last 20 games65%Top 413 top-4 finishes in the last 20 games15%Wins3 1st-place finishes in the last 20 games
Δ vs All ranks avg placement (negative = you outperform).